Ac3d plugins6/12/2023 ![]() The default Scene when Blender is loaded showing " Render" properties selected - note that the actual options and settings visible will vary depending upon the version of Blender used (Blender 2.71 shown)Ĭlicking the " Scene" button reveals a collection of properties and options attributed to the scene itself, including " Units", which by default displays " None", meaning measurement is simply an expression of a 'unit' (the above is shown in Blender 2.71 but applies to Blender 2.56 and above) What this means is that in selecting one or the other " Metric" or " Imperial" systems ("None" behaves as "Metric" but without the ability to set meaningful sub-selection or unit types), the grid is changed to display each cell larger or smaller depending upon the type of measurement selected ("Metric", "Imperial", "None"), and the unit represented ("Inches", "Yards", "Meters", "Miles" etc.) - the grid set to yards for example, displays smaller cells than would be seen under meters due to differences between the two unit types.ĭesign note: Blender's measurement system in it's entirety is largely composed of the 'unit of measurement' properties and the Grid displayed in the 3D View the former sets the latter, with the latter acting as a visual representation of the former. If it's all fine, you'll see and X-Plane menu on the right end of the main AC3D menu.When each is selected a different set of properties appear based on what units are to be represented and used In Blender 2.50 through to Blender 2.55 the appearance of " Units" properties differs slightly but the user is still able to select the appropriate type of unit system wanted at the click of a button Selecting a Units option ^Īs discussed above, after clicking " Scene" properties the " Units" sub-section presents three options " None" (the default), " Metric" and " Imperial". ![]() To check that the plugin is installed and running It's usually at the bottom "OBJ8 X-Plane". Within AC3D, go to the Help menu and select "About Plugins". How to check what version of the X-Plane plugin you have Either CTRL+left click, or right-click on the AC3D app icon to get a popup menu and select "Show package contents". tcl file, you'll also need some data refs files.ĪC3D 8.3 and later: you must open the AC3D.app bundle and put them in the plugins folder. It adds support for the new X-Plane 10.50 Manipulators.ĪC3D does not come with the X-Plane plugin included. *** Mac users should not use the previous version 3.3b2 - there's a nasty divide-by-zero bug in it which can cause a crash. This adds support for exporting TEXTURE_NORMAL lines. Windows: Mac: Here is the X-Plane plugin (3.3b3) for AC3D 8.0. This version adds the ability to edit the exported OBJ header (in X-Plane export settings) e.g. See below for plugin installation instructions. searches for datarefs and commands.txt files automatically Mac - window types changed to prevent stacking problems ![]() X-Plane plugins for AC3D 9.0 (3.5b3) (XPlane 11 only) "cd" value in lights now imported and exported correctly light-type popup menu changed to a more compact combobox. The number of max selected objects/panels open at once can be increased up to 9 (not larger) by editing MAX_SEL in the tcl file. light parameter labels are updated with correct field labels (from the data in lights.txt) added lit_nits (brightness) value to attr_light (default 1000) updated for X-Plane 12 (requires AC3D 9 min) X-Plane plugins for AC3D 9.0 (4.0b0) X-Plane 12 It will be updated when new versions are available. ![]() This is the definitive download web page for the latest AC3D XPlane plugin.
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